George 6e6de00f0d Add debug commands, force-update, and weather feedback loop
Track E — commands:
  /lw region info — now shows all 7 module data classes (air/ground/water pollution,
    soil fertility/moisture/contamination, succession stage, depletion levels, etc.)
  /lw region info <x> <z> — inspect any region by block coordinates
  /lw region force-update — runs full module pipeline on current region immediately
  /lw stats — shows last cycle duration, per-module timings, budget overrun flag

Track F — weather feedback:
  Each simulation tick, active overworld regions receive a moisture boost when it
  rains (+0.3 waterAvailability, -0.15 droughtRisk) and a drought increase when
  dry (+0.05 droughtRisk). The rain state is supplied by LivingWorldMod via a
  BooleanSupplier set on ServerStartedEvent and cleared on stop.

400 tests, all passing.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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