George 577c14b6ea Lower world effect thresholds to achievable levels; add water pollution to furnaces
The previous thresholds (grass=60, smoke=70) required pollutionScore > 60.
pollutionScore is a weighted average, so even if air pollution caps at 100
the score only reaches 40 from air alone — the thresholds were physically
unreachable from furnace burning.

New thresholds: grass degradation fires at pollutionScore > 15 (soilQuality
gate raised to 75 so it doesn't block — soil defaults to 60), smoke
particles fire at > 10. With 4 furnaces the score reaches ~15 in about
20 real simulation ticks (~2 minutes of play).

Also added acid-rain water pollution (0.1/furnace/scan) — coal burning
emits SO₂ which contributes to the weighted score alongside the existing
air and ground components.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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