George 178d50883e Add global climate layer: carbon cycle, greenhouse warming, /lw climate
GlobalClimateTracker accumulates carbonPpm each sim cycle from total regional
air pollution (emissions) minus total tree-canopy pressure (carbon sink). The
resulting warmingLevel (0–1, representing 0–5°C anomaly) feeds three effects:

- AtmosphereModule subtracts getRainPenalty() (up to -0.15) from every
  region's rain target, creating planet-wide drought as warming rises.
- Bootstrap post-sim pass raises drought risk by warming * 0.02 per cycle,
  giving warming a second, persistent drought pathway.
- Carbon state persists across sessions in living_world/global_climate.dat
  so climate change accumulates over a playthrough.

/lw climate shows: Carbon: 342 ppm (+62 ppm) | Warming: +1.1°C |
  Biodiversity: 73% | Rain penalty: -3%

Deforestation accelerates warming; reforestation reverses it — the mod now
rewards long-term forest stewardship at a planetary scale.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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